
Circles and guns BETA 0.8!
A downloadable game for Windows
Controls: WASD for movement, Left click to shoot, right click to charge powershot and space to dash(Iframes), Click to skip the opening screen
This is a full version/remake of cag(circles and guns) that I have discontined until farther notice.
to play the og cag go here: OG CAG
Music by Justin Berling and Father_Yeet
JOIN THE CAG DISCORD
Beta v0.8
CHANGELOGS
Beta 0.8
ok ok yeah so I said on Ko-fi but I'll say it again this project of mine is discontined until farther notice beta 0.8 will be the last unless I feel the need to pick this up again(also quick note the file is call 4.5 idk why but I don't feel like fixing it)
- Renamed Enemy index to info index
- Added powers to index
- Reworked Nora(1st boss)
- Nerfed Leon(3rd boss)’s contact damage(22 > 12)
- Added more subtle vfx(background pulsing, stars shifting, etc.)
- Reworked Hazel(2nd boss)’s Moveset
- Nerfed Taurus(4th boss)’s phase 2 hp(200 > 90)
- Buffed shadow powers max damage
- Nerfed Caprikai(5th boss)’s hp(320 > 220)
- Added 7th boss alon side theys're soundtrack thanks to yeet my boi(THEY ALL DONE NOW!!!!)
- Buffed spark power
- Fixed inverted blast souls not shooting
- Nerfed Leon(3rd Boss)
- Added a sound track for Taurus(thanks to JJbomber and HavikDF)
- Nerfed 6th bosses maxhp (375 > 200)
Beta 0.7.5
Alright yeah small update cause beta 0.8 is gonna take longer then I thought it would enjoy the QOL and balance changes.
- Added quit button(should’ve already had one lmao)
- Added new sound track for Leon sin of pride(3rd boss)thanks justin!!!
- Added volume controls(only took 8 updates)
- Added 1s regen delay after being hit(Only in Hard mode or higher)
- Changed missile power to aim at your mouse pointer
- Buffed missile power range
- Buffed cutting power range
- Nerfed Taurus(4th boss)’s phase 2 health (290 > 200)
- Nerfed Caprikai(5th Boss) overall
- Fixed ramming into the edge stopping you from moving
Beta 0.7
Ok so I should explain why the log is so out of wack and its cause I wrote all this down as I made the changes and I didn't care to order it so uh yeahhhh.
- Nerfed Leon(boss 3)’s hp ( 315 > 285 )
- Nerfed Taurus(boss 4)’s phase 1 hp ( 315 > 185 )
- Nerfed Taurus phase 1 contact damage ( 22 > 18 )
- Nerfed Taurus phase 2 hp ( 450 > 290 )
- Nerfed Taurus phase 2 contact damage ( 24 > 22 )
- Nerfed both Golden enemy rarity and Inverted enemy rarity by alot like alot(They spawn more)
- Changed powershot to have a new look Buffed powershot’s size scaling(You could hit a screen wipe but I only done it twice)
- Fixed Nora dashing infinitely far
- Buffed player starting health(40 > 50 )
- Nerfed Caprikai(boss 5)’s hp ( 625 > 320 )
- Added new 6th boss(Comes with a soundtrack made by @father_yeet)
- Added 2 New upgrades
- Renamed Cut to Shatter to better fit the lore
- Added synergizing for upgrades( getting an upgrade can buff a different one)
- Changed some of Nora's effects
- Buffed missile power size limits ( 14 > 22 )
- Buffed cutting power increase rate ( 1 > 3 ) from normal ( 3 > 6 ) from super/better/idfk you know what f– it Demon upgrades cause thats most lore accurate lmao.
- Nerfed cutting power range
- Added Reworked shadow power in to be more useable early game
- Changed to bullets get caught on Caprikai’s Tri attack
- Changed “OH GOD WHAT HAVE I DONE” mode to “uh oh” mode
- Changed “OH GOD WHAT HAVE I DONE” mode to be beatable lmao
- Nerfed pink enemies Nerfed Caprikai(boss 5)’s contact damage ( 25 > 17 )
- Changed Taurus’s blue aura attack to make you lose control of your momentum rather then slow it
- Nerfed Taurus just alot (speed, damage abilities, etc.)
- Added new soundtrack for the Hazel(2nd boss) made by Justin Berling
- Changed almost all the base art
- Added enemy index menu
- Added the ability to click to skip the opening screen
Beta 0.6
Hi Huetity again dew to some problems with Html C.A.G will be downloaded from now on.
- Added a new boss( Caprikai - Sin of Envy )
- Added a new soundtrack for Nora(1st boss)
- Added a 2ndish phase for Nora
- Added in more sounds for stuff
- Added a new enemy. Yellows teleport around when there bout to get hit(120 tick CD)
- Added an extra damage affect
- Added enemy power scaling
- Changed the names of some upgrades to better fit the lore
- Changed Taurus's bomb attack to have varants
- Buffed player starting damage (0.85 > 1)
- Buffed Taurus's phase 1 hp(285 > 315)
- Buffed Hazel's bomb damage(0.5 > 1)
- Nerfed Leon's Health(410 > 315)
- Nerfed shadow power damage cap(0.35 > 0.28)
- Fixed so so many bugs the most notable fixs are:
- Fixed Taurus Not spawning
- Fixed powershot having no recoil
- Fixed enemys spawned by bosses spawning of screen
- Fixed player not geting all 3 upgrade options
- Fixed many many many more things
Beta 0.5
Hello! Just wanted to say the update logs are gonna have some struture now and its going to go Addtions, Changes, Bug fixs and then any other random stuff so yeah.
- Added 2 More bosses( Leon - sin of pride, Taurus - sin of gluttony )
- Added ABUNCH of new sounds for stuff
- Added in... A NEW SOUNDTRACK!!!(thanks to Justin)
- Added some flashbang for some attacks
- Added right click to the opening keyboard fade
- Changed 5hp buff when picking upgrades to a overall stat boost
- Changed Hazels colors to orange and redish
- Changed Hazels summons to be orange enemys
- Changed Noras summons to pink enemys
- Changed powershot to one big ass bullet
- Nerfed Nora(1st boss) overall
- Nerfed Green enemys speed
- Buffed Hazel(2nd boss) Bomb attack
- Buffed starting player firerate by 15%
- Fixed Powershot spam
- Fixed Nora spike spam(Hopfully)
- Fixed some typos
- Fixed the player not losing speed after dashing(that was weird ngl)
- Fixed enemys getting insta-killed from cutting power(It was a simple value change XD)
- Fixed a ton more that I prob don't remember lol
Beta 0.4
- Added 2 bosses
- Added powershots
- Added in game controls
- Fixed Orange enemys not spawning
- Buffed shadow powers damage
- Added more lore lol
- Buffed rocket/missle
- Nerfed Cuts damage
- Fixed enemys staying off screen(fr this time)
- Fixed Regen bugging out
- Fixed player Dying for no reason
- Added Game modes
- Nerfed Regen
- Added more vfx for missle
- Added vfx for killing enemys(not very visable but its there)
- Fixed some audio glitching
- Fixed and Added alot more I cant remember
- Extra Note: Please suggest stuff in the discord server my brian power is running low
Beta 0.3
- Added Green enemys
- Added Orange enemys
- Reworked regen as a whole
- Redid starter player stats
- Added 2 new upgrades
- You now gain 5 max hp when picking upgrades
- Made the game less hard in general(It's not like I'm trying to make it hard it just happens ._.)
- Fixed ascende sursum text not showing
- Fixed enemys going off screen(hopfully)
- Fixed enemys randomly damaging you when spawning
- Fixed player getting ripped through by Red bois
- Fixed and added a ton more that I cant remember as of typing this
Beta 0.2
- Added inverted enemy type (More hp+changed attack patten)
- Nerfed golden enemy type
- Added 8 new upgrades
- Added ugh...lore watch game theory find the lore of a space shooter lol
- Nerfed lifesteal
- Changed ascende sursum healing to be 25% of your max health
- TONS and I mean TONS!!!! of bug fixs
FAQ
- Q. Is the game going to be on steam? | A. I'm not sure. If anything the full version will be out on itch.io first.
- Q. Will the full version be free? | A. No it will be 3 - 5$.
- Q. When will the full version be out? | A. I'm shooting for Early 2025 (This will be changed if I feel I need more time)
- Q. How can I support you/this project | A. You can become a Ko-fi member here: Ko-fi or donate the suggested amount on the projest
Download
Click download now to get access to the following files:
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